//
// Created by Administrator on 2021/11/4.
//

#ifndef MRENDER_CUBE_H
#define MRENDER_CUBE_H


#include "../../core/Object3D.h"
#include "../../geometries/BoxBufferGeometry.h"

class Cube : public Object3D{
public:
    Cube(float size);
    Cube(float left, float right, float bottom, float top, float nearplan, float farplan);
};


#endif //MRENDER_CUBE_H
